VR in libraries

Read a report by Negin Dahya and Jin Ha Lee on the role of virtual reality in public libraries.

Study funded by Washington State Libraries, Office of the Secretary of State, and Oculus.

An image from "Henry" on Oculus

Virtual Reality Art & Design Curriculum: Read researchers' report on how to explore virtual reality creation through art making and world building.

What We Do

Researchers in the Digital Youth Lab explore the transformative potential of new and future technologies in young people’s lives. Drawing on a variety of methods and disciplinary perspectives, our work encompasses topics such as co-designing new technologies, youth well-being, computing education, developing literacies, and learning across settings. Spanning global contexts, our research addresses the role of digital media and information technologies in relation to access and equity for youth and their communities.

Katie Davis guest edits special edition of journal on adolescent development

Digital Youth Lab researcher Katie Davis guest edited a special issue of the Journal of Adolescent Research on young people's development in an age of social media. Read it here.

'How the iSchool explores youth tech use through phones, fanfiction, and more'

Read about our research in this November 2019 article in the UW Daily, quoting Digital Youth Lab faculty Katie Davis, Amy Ko and Jason Yip. "Where I start with all my research is really take the time to understand what [youth] are doing, why they’re doing it, and what it means to them," Davis says in the story.

Beverly Cleary Professorship

Michelle MartinIn fall 2016, Professor Michelle Martin joined the iSchool as the Beverly Cleary Endowed Professor in Children and Youth Services. This endowed Professorship was created to honor the work of renowned author and librarian Beverly Cleary, who graduated from the iSchool in 1939.